taking up space

Taking Up Space - Melbourne Games Week Networking Event

Julian Wilton
By Julian WiltonCREATIVE DIRECTOR

Taking Up Space

A Networking Event For Women & Gender Diverse Game Developers

Massive Monster and ACMI are proud to presentTaking Up Space, an opportunity to bring women and gender diverse game developers together for an afternoon of robust conversation, celebration, and connection.

Featuring three micro-talks from industry professionals; Cecile Richard (they/them), Jae Stuart (they/them) and Alexandria Pagram (she/her), as well as host of ACMI's Women & Non-Binary Gamers Club Claire Osborn-Li (she/her) discussing the obstacles and triumphs of working in the games industry, and with opening and closing remarks from Massive Monster, this event is aimed at mid-to-senior level developers to focus on building community and demonstrating solidarity with one another.

This daytime, alcohol-free event hosted**at ACMI’s Swinburne Studio is a chance to kick off a great MIGW, meet and network with other like-minded devs on Sunday the 6th of October from 12pm to 3pm.

We hope to see you there!

Sunday the 6th of October, 12pm to 3pm, Swinburne Studio insideACMI, Federation Square

Spaces were limited, applications closed.

Julian Wilton
Written By
Julian Wilton
CREATIVE DIRECTOR

Australian Game Developer Award winner, Julian is literally bursting with creativity. Doctors say it’s nothing to worry about. He shipped his first console game before leaving university and is based in Melbourne, Australia. He focuses on Creative direction and business development. His goal in life is to draw faces on anything he can find.

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